Roll a d20

One tap, one die. Add your bonus, roll with advantage or disadvantage, and see whether you beat the DC.

Tip: press the space bar to roll.

d20

Tap the big die to roll.

What advantage is really worth

Advantage means rolling twice and keeping the better die. It feels like a flat bonus, but its value depends entirely on the number you need. Slide the target and compare.

Disadvantage
25%
Straight roll
50%
Advantage
75%

Needing a 11, advantage is worth about +5.0 on the die. It peaks near +5 when you need an 11, and shrinks toward +1 at the extremes, which is why the 2014 rules' "passive" shortcut of ±5 is only exact in the middle.

Maths: with a success chance p on one die, advantage succeeds with 1 − (1 − p)², disadvantage with p².

d20 odds table

The chance of rolling at least a given number on the die, before modifiers.

NeedStraightAdvantageDisadvantage
1+100%100%100%
2+95%99.8%90.3%
3+90%99%81%
4+85%97.8%72.2%
5+80%96%64%
6+75%93.8%56.3%
7+70%91%49%
8+65%87.8%42.3%
9+60%84%36%
10+55%79.8%30.3%
11+50%75%25%
12+45%69.8%20.3%
13+40%64%16%
14+35%57.7%12.2%
15+30%51%9%
16+25%43.8%6.25%
17+20%36%4%
18+15%27.8%2.25%
19+10%19%1%
20+5%9.75%0.25%

Typical DCs

The rules suggest DC 5 for very easy tasks, 10 easy, 15 medium, 20 hard, 25 very hard and 30 nearly impossible. A level-1 character with a +5 in a skill beats DC 15 exactly half the time.

Questions

What does rolling a d20 mean?

It means rolling a 20-sided die and reading the top face, a number from 1 to 20. In D&D almost every uncertain action (attacks, saving throws, ability checks) is a d20 roll plus a modifier, compared against a target number.

How much is advantage worth?

It depends on the number you need. If you need an 11 or higher (a 50% chance), advantage raises it to 75%, roughly the same as a +5 bonus. If you need a 2 or a 20, advantage adds much less. The explainer on this page shows the exact figures for every target.

What are the odds of a natural 20?

A straight d20 gives a natural 20 5% of the time (1 in 20). With advantage it is 9.75%, and with disadvantage 0.25% (1 in 400).

Does a natural 20 always succeed?

On an attack roll, yes: a natural 20 always hits and is a critical hit, and a natural 1 always misses. For ability checks and saving throws the core rules have no automatic success, though many tables play that way.

Can I add my modifier?

Yes. Set your bonus and the roller shows the die, the modifier and the total, and colours the result against the DC you set.

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